The Xbox developer ecosystem
Some fascinating insights from the founder of the Xbox project:
My gripe is that, as usual, Microsoft has jumped its own shark and is out stomping through the weeds planning and talking about far-flung future strategies in interactive television and original programming partnerships with big dying media companies when their core product, their home town is on fire, their soldiers, their developers, are tired and deserting, and their supply-lines are broken.
xBox’s primary critical problem is the lack of a functional and growing platform ecosystem for small developers to sell digitally-/network-distributed (non-disc) content through to the installed base of xBox customers, period.
Throwing money at media companies & marginalizing independent devs: always a winning strategy.
Microsoft is living in a naive dream-world…any lead they feel they have is simply not defensible by licensing...